Veredilia: The Sacred Forest
Version 0.3.0 Changes

- 2 brand new stages (Tundra Plains, White Taiga)
- 1 new boss (Sub-Infernal Dragon)
- Bosses have their own ranking system
- Each character now has a new second air attack when pressing the Heavy Atk button in air
- Toronto and Vancouver have brand new strings and hit properties
- Rein and Toronto can now slide with Down+Jump
- Enemy hit reactions in air have been modified to allow for juggle combos on the ground
- Characters have new hit animations
- Double-tapping forward now makes the player run at speed automatically (Auto-Run)
- New enemies added (Frost Pangu and Polar Tank)
- Prologue Cutscene added upon starting the game
- All Chapter 1 cutscenes have been implemented (including Vancouver specific ones)
- New cutscene hand-drawn artwork
- Ultimate Mortal Kombat 3 Mode added (this changes the colour of the Health and Action bars)
- Relocation of Enemy HP HUD
- New sprites for Mantis Warrior, Mantis Leader, and Jade Moth sprites
- Powered Up mode glitches fixed
- Glow effect on Action Gauge HUD
- Ambre Earth shield added
- New graphics for shields
- New graphics for spring objects
- Improvements to Wolf enemies
- Bosses now have their own separate stages (The Sacred Courtyard and Foundry Core)
- New Underwater Background
- Improved snow stage background
- Glitches from the minecart sections fixed

