Knight George - ARC'INDIE 2024

Post Reply
Linky439
Posts: 1
Joined: Sat Sep 28, 2024 7:38 am

Knight George - ARC'INDIE 2024

Post by Linky439 »

Save the Kingdom of Earlyne from an evil wizard!

Knight_George_ArcINDIE24_Demo_V0_1_1_0.zip
Click here to download the demo!
(66.59 MiB) Downloaded 31 times
Knight_George_ArcINDIE24_Demo_V0_1_1_0.zip
Click here to download the demo!
(66.59 MiB) Downloaded 31 times

Twenty years ago, an evil force driven by Feli’Seth, a feline-like wizard, wreaked havoc in the Kingdom of Earlyne, defenseless against such a foe. Thankfully, the valiant Knight Harayi managed to fend him off using his strength and the power of three legendary fairies, usually scattered all across the land, and sealed him away from this realm. As the Kingdom got rebuilt under the reign of King Edgar II, with Queen Nandu and their newly-born son Prince Philip at his side, Knight Harayi went on a lonely and peaceful retirement in his isolated Lair.

One bright morning, a young knight was called by the King to go on a mission of the utmost importance: find and bring Knight Harayi back to the Earlyne Castle as numerous signs were hinting at a return of the evil Feli’Seth. This youngster is Knight George, a childhood friend and lover of Prince Philip, and is about to go on the adventure of a lifetime.

And YOU will guide him through it!


Knight George is an Action-RPG game on Windows (with a future wish for the game to be ported on modern consoles) in which you play as the titular character in the Kingdom of Earlyne, wielding your trusty sword and many objects to ultimately save the day. It is made as a tribute to the Nintendo Game Boy, with several 4-color palettes and a limited amount of buttons (with some degrees of customization to add more of them as quality of life features!)
Screen_083.png
The entrance of the Matava Temple.
Screen_083.png (9.08 KiB) Viewed 834 times
The entrance of the Matava Temple.
The entrance of the Matava Temple.
Screen_083.png (9.08 KiB) Viewed 834 times

This ARC'INDIE 2024 Demo version contains one of the game's dungeons, the Matava Temple! It also features a training room where you can learn how to use the three items already in your possession: the Sword, the Shield and the Catacable.

The full game is scheduled for release in 2026, with 10 main dungeons to go through, around 20 items to discover such as the Amulet of Life to control several animals in Earlyne, and many characters and locations to explore!
Screen_302.png
Use your items to conquer many dungeons.
Screen_302.png (10.49 KiB) Viewed 834 times
Use your items to conquer many dungeons.
Use your items to conquer many dungeons.
Screen_302.png (10.49 KiB) Viewed 834 times
DEFAULT CONTROLS (Keyboard/Gamepad)
- Move: Arrow Keys / Left Stick or D-Pad
- Item A, Validate: X / "A" Button on X360
- Item B, Cancel: C / "B" Button on X360
- Action: V/"X" Button on X360
- Change Item A: Q and W/"LB" and "LT" trigger buttons on X360
- Change Item B: H and B / "RB" and "RT" trigger buttons on X360
- Pause: Return / "Start" button on X360
- Map: Space / "Select" button on X360

These controls can be remapped in the Options menu, and the Action and Change Item keys can be deactivated for a more traditional old-school experience!
Dd6Xxy.png
Fight relentless bosses!
Dd6Xxy.png (9.96 KiB) Viewed 834 times
Fight relentless bosses!
Fight relentless bosses!
Dd6Xxy.png (9.96 KiB) Viewed 834 times


To follow the development of the game:
Itch.io page with monthly devlogs: https://linky439.itch.io/knight-george
Twitter account of the developer: https://x.com/Linky439
Bluesky account of the developer: https://bsky.app/profile/linky439.bsky.social

Credits
Game by: Louis Pilavoine
Composer: Isabelle Chiming
Artworks & Chara Design: Kim "Laenarra" Guenego
Logo: Blaz
English Localization: Louis Pilavoine, Robin Griffault
Playtesters: Madiana Davidas, Robin Griffault, Camille Barbier

Color Palette Engine: Pixelated Pope

Special thanks to Kévin "Mex" Jolicart, Flo Meunier (Floya), E-magination.

Post Reply