Megaman Overdrive Logo.png (6.34 KiB) Viewed 8031 times
Megaman Overdrive Logo.png (6.34 KiB) Viewed 8031 times
Mega Man Overdrive is an expansive and ambitious fan game project which has been evolving for a few years now. We aim to mix best bits of classic 8-bit Mega Man with modern design principles and enhancements, along with a few twists of our own. For example, Mega Man Overdrive is the first Classic platforming, Mega Man fan-game designed for widescreen and makes liberal use of parallax, rotation and particle effects throughout it's many stages. Alongside this, Mega Man Overdrive features both a VRC6 soundtrack and arranged OST which can be toggled between.
The biggest gameplay twist is the Overdrive system. This allows you to enhance Mega Man with powerful chips which become active when enough Overdrive energy has been collected from defeated enemies. These chips could enhance special weapons, reduce damage, or unlock new abilities for Mega Man entirely! Be warned however, Overdrive energy is incredibly unstable and taking damage will quickly drain your overdrive tank. Luckily enemies drop plenty of crystallised energy when defeated!
Help wanted!
We are looking for talented sprite artists, Tile artists, background artists and concept artists who can work within the classic Mega Man style. If you are interested in joining our highly collaborative team then please shoot me a message on the forum or on Twitter.
We are aiming to produce a demo for the Chao Games Showcase this November however we have no problem delaying it if we need more time.
Plot Synopsis
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University of advanced robotics 20XX, Dr Light is lecturing to a group of the world’s leading roboticists about his newest innovation in the Field of Robotics. Crystallised Overdrive Energy, A new powerful but unstable source of energy that can enhance and augment the functionality of robots through chips. With help from Mega Man, Dr Light begins a demonstration of the new technology when suddenly Dr Wily attacks the institution; stealing experimental robot masters and sending a new Robot named Synth to steal the ability enhancing chips from Mega Man.
With the Overdrive technology in his hands, Dr Wily begins his most devious plan to take over the world yet and once again, only Mega Man can stop him!
Screenshots
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screenshot1.png (33.9 KiB) Viewed 8031 times
screenshot1.png (33.9 KiB) Viewed 8031 times
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screenshot18.png (31.58 KiB) Viewed 8013 times
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screenshot17.png (30.37 KiB) Viewed 8013 times
screenshot9.png (27.99 KiB) Viewed 8031 times
screenshot9.png (27.99 KiB) Viewed 8031 times
screenshot13.png (18.89 KiB) Viewed 8031 times
screenshot13.png (18.89 KiB) Viewed 8031 times
screenshot19.png (31.49 KiB) Viewed 8013 times
screenshot19.png (31.49 KiB) Viewed 8013 times
screenshot20.png (26.87 KiB) Viewed 8013 times
screenshot20.png (26.87 KiB) Viewed 8013 times
screenshot15.png (26.53 KiB) Viewed 8031 times
screenshot15.png (26.53 KiB) Viewed 8031 times
screenshot25.png (27.81 KiB) Viewed 8012 times
screenshot25.png (27.81 KiB) Viewed 8012 times
screenshot24.png (27.36 KiB) Viewed 8012 times
screenshot24.png (27.36 KiB) Viewed 8012 times
Soundtrack
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Stage Select
MMO_Stage_Select.ogg
(493.31 KiB) Downloaded 1496 times
Opening Stage
Opening_Stage.ogg
(443.18 KiB) Downloaded 1498 times
Thaw Man's Stage
Thaw_Man_VRC6.ogg
(511.15 KiB) Downloaded 1491 times
Team Credits
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- Project Lead -
Flapperultra
Antelevision
- Programming -
Flapperultra
J8bit_forager
- Concept art -
TheBurningFlare
RiderBD
MaxOKE
Cleysoncafe
Flapperultra
- Sprite art -
CrustyGyro
LightmareShadow
Skillshare Kirby
PhantomKaffit
A2LAN
- Music and Sound -
Synthscissor
Chips and Cellos
Melody Man
NintariGenesis
Syn
We're currently working on new room layouts for Thaw Man's Stage and I would like to share a new teaser for a stage mechanic now that it is has completed sprites done by the talented A2LAN!